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Xbox laments closing Fable dev Lionhead Studios, describing it as a 'mistake'

Microsoft has a 6-office documentary series describing the trials and successes of Xbox, from its very inception all the way up to the nowadays. In ane of the episodes, World's Edge studio caput Shannon Loftis, VP Sarah Bail, and Xbox lead Phil Spencer all discuss Lionhead Studios, the British outfit known for the Fable franchise.

In the prove (via IGN), the Xbox squad reverberate on the closure of Lionhead, which they describe as a error to learn from.

Shannon Loftis, who led Global Publishing at the time, lamented: "One of the biggest missteps that we learned from in the past was Lionhead. We had already published Legend 1, and it was a hitting... People wanted more than, so we bought Lionhead. Those were proficient years. But afterwards Legend 2, Kinect came forth and the Fable-Kinect spousal relationship just never really took. And and so Fable: The Journey was a passion project for a lot of people, but I recall it deviated pretty significantly from the pillars of what made Fable one and ii then popular."

Sarah Bond who leads Microsoft's gaming business organization evolution team called the running, and closure of Lionhead a fault. Microsoft airtight the studio in 2022, after internal feedback for the Fable Legends projection fabricated it credible that multiplayer gratuitous-to-play wasn't going to work for the franchise. "We acquired Lionhead in 2006, and close it down in 2022. A couple of years later we reflected back on that feel. What did we acquire, and how practise we not echo our aforementioned mistakes?"

Phil Spencer, who leads Xbox offered a glimpse into how Microsoft is running its current gaming acquisitions, reflecting on the Lionhead situation: "You acquire a studio for what they're peachy at now, and your job is to help them advance how they practice what they do, not them accelerate what you lot exercise." Judging past games similar Hellblade II and others being fabricated by Microsoft's studio acquisitions, I'd say Xbox may have indeed learned its lesson.

Lionhead's legacy lives on in a big-budget Fable reboot, led by Playground Games — another British studio — known primarily for the multi-award-winning Forza Horizon franchise. Fable's legacy will alive on in its reboot, and many of the developers who worked on the franchise found their way into other studios, such as Two Point, known for the similarly proficient-natured Two Point Infirmary and University games, Rare of Bounding main of Thieves fame, and even Playground itself.

Microsoft's Fable reboot remains by and large shrouded in mystery, only it shouldn't be long before we take hold of a glimpse of the direction the game is taking.

Source: https://www.windowscentral.com/xbox-laments-closing-fable-dev-lionhead-studios-describing-it-mistake

Posted by: hubbardripplexprem.blogspot.com

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